gamification
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Arts & culture in KM
A successful model of integration in an art-science project [Arts & culture in KM part 6]
The knowledge cycle achieved by the flow of the three types of information derived from participant engagement in an interactive…
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Brain power
New game allows players to see how they might fare in the future of work
The game aims to prompt players to ponder what kind of knowledge and skills might be required in the future,…
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Brain power
The use of gamification in knowledge management processes
A new study investigates the use of gamification in knowledge management (KM) processes through a systematic literature review of recent…
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Systems & complexity
Are team building events great or awful?
Shared activities in the workplace can improve employee wellbeing, but it’s by no means guaranteed.
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Brain power
Change hack 3: Hacking employee engagement with five lessons from Candy Crush Saga [Change hacks series]
Gamification is the concept of using game design elements to provide fun and promote engagement.
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Brain power
The potential for gamification in knowledge management
A new paper identifies the elements of gamification, and then uses a case study to demonstrate how gamification can be…